You can move either from using the arrow keys or keys on the number pad, Up and Down will move you one tile in the direction you face while Left and Right will turn you in that direction. But this time there's a new twist: a magical item that allows Raidy to merge with one other individual, allowing the creation of a new being with new strengths that are suitable to take on this new challenge. When the four are unable to pay for their meal at an inn, they get in big trouble. Those two made every extra fight worth it! My travels have taken me across the desert to the oasis town of Lake Blue. Find Horn and save her. Didn't look at the frozen men long enough for Amura on this floor to tell you about a Medusa. Temple Floor 2 Suggested Level: 33 There are two ways you can go that will converge in the center so you can pick the path you want.
Scene The weapon Sexcalibur has a unique attack attached to it called Ecstasy Slash, however in order to use it the Sword needs to be charged up. Genie - Has Curse which will deal 57 damage. Find Gav and talk to him until he tells you the boss is a Vampire. Scenes Make a save and use the Return Stone. Find the Rusty Key then go back to the locked room with Amura in it on Floor 2 to get the Thief's Lockpick.
You give her a initial volley of hot fries to go and then throw just about everything you got at her. Its a drm free version too if that affects you. Bump into the door to the boss to find it is locked. After this battle Raidy will now have access to Thunder Blast, which will be your main source of damage provided you buy a lot of Mental Recovery Potions. Sphinx - Has the fixed damage skill Spell which will do 84 damage. Level 7: Charge 8 times then unleash.
Captive Girls will tell the bosses weakness after talking to them a couple of time. Really, the only way you can actually lose is if you just don't use potions. Any and all help appreciated! Suggested level is mainly for a balanced playthrough not too high and not too low for safety or if you want an easier time feel free to be one level higher than the suggested level. Sylph - Will hurt quite a bit before you get the Plate Armor which will then make her attacks really weak even if she gets a critical. You may not want to equip it right away since it tends to miss a lot until you reach level 14.
It seems my vacation won't be so uneventful after all! Scenes Go to the Inn, if you got Magical Disk 1 The Witch's Problem choose Do something else, Look in the Magic Mirror, and Look. Woman Eater - Another special encounter found in a chest, unlike Man Eater it is quite strong while still having the chance to Poison. Her physical attack will do less than Spell unless she gets a critical hit. That way, you can easily take her down with a few well placed fried chicken blasts. Didn't collect the Morion Earrings from Floor 3.
Scenes Go to the Inn, if you got Magical Disk 2 Fairy choose Do something else, Look in the Magic Mirror, Choose another and Look. Any help would be appreciated as there seems to be very little information on this game. The novel seems to be working well enough for everyone else who has commented so far. Illusionist - Has Curse which will do 78 damage 52 with Magical Bandanna. Find the 1st Floor Map.
Use Thunder Slash to soften her up a bit then proceed to use physical attacks when it can do more than Thunder Slash. Level 15: Charge 9 times then unleash. Constantly in good spirits, when she has a goal in mind she's the type who pursues it straight to the end. Use Thunder Slash to soften her up a bit then proceed to use physical attacks when it can do more than Thunder Slash. Well, that and I loved seeing Death and Dragon's defeated pictures. After all that has been seen reload your save and go down the stairs to Floor 5, go into the door to a plot driven loss. Now the problem is the last floor.
Find the 3rd Floor Map. Level 9: Charge 6 times then unleash. Chimera - She can Poison with her normal attack and is the introduction of fixed damage skills in the game, her Breath attack will do 21 damage. Floor 2 Suggested Level: 6 This floor introduces fake walls which are walls you can walk through. The material in this game is not meant players who are underage.
Her normal attack will hit for around 24 damage while her Curse does 48 damage. On Level 4, it took me until 15th level to be able to stand up to the monsters there. The boss here however is genuinely hard so either you fight to the fullest or level up until you can't anymore. Additionally there are some doors that are fake which you will just bonk into if you walk into them. Captive Girls will tell the bosses weakness after talking to them a couple of time. Can someone help me with this problem? Wererat - Returns from the first game with a slight tweak, her normal attack has a chance to Poison you like the previous game, but she can steal 15 Gold from you while running away. Poison Chests are chests that have no item in them and will spring a trap that will poison you.
Running away from battle will move you back to the tile you were at before you got into a battle, if you find an enemy too tough you can choose to run. Story was fine and was the best part of 3, so something about a sorceress trying to steal all the spirit powers and only Raidy, Leeah and Wynn are left. Also, they also stationed one of the worst weapons in the game on this stage. Didn't talk with Gav revealing she is a Vampire. Dungeon Floor 8 Suggested Level: 22 Raidy has gotten herself captured and all of her items have been removed from her…except the Thief's Lockpick which she will use to open her cell.